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Ooi Kai Yang
Computer Application
Assignment 1
![]() 1.jpgStart draw plan and elevation with autocad | ![]() 2.jpgPlan of my Sem 2 final project | ![]() 3.jpgwith right elevation |
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![]() 4.jpgwith front and left elevation | ![]() 5.jpgcolour the layer to easier see the line | ![]() 6.jpgdrawing the base or ground line |
![]() 7.jpgat first want use 3ds max do the modeling but really not good at it | ![]() 8.jpgSo I change to Rhino to make the model | ![]() 9.jpgStart build the wall and slap |
![]() 10.jpgthe stair | ![]() 11.jpgMaking column of the building | ![]() 12.jpgmake the model according the plan |
![]() 13.jpg | ![]() 14.jpgmaking the roof | ![]() 15.jpgperspective view for now |
![]() 16.jpg | ![]() 17.jpgdoing the second storey of building | ![]() 18.jpgthe frame of window |
![]() 19.jpg | ![]() 20.jpgfill in the surface as window and will add the glass material | ![]() 21.jpgmove out the elevation to draw line as I always draw the line to another elevation |
![]() 22.jpgcomplete the fence of the building | ![]() 23.jpgcomplete drawing and modeling on rhino | ![]() 24.jpgimport to 3ds max |
![]() 25.jpgputting the material colour | ![]() 26.jpg | ![]() 27.jpgput the different colour with different material |
![]() 28.jpgComplete colour |

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Right .jpg

Perspective.jpg

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1/6
The rendered view of the model but some colour are missing during rendering view.
Project 2A
Exterior render
![]() 0.jpgImport from rhino to 3ds max | ![]() 0.1.jpgput UVM map first then put the material download from internet | ![]() 0.2.jpgStart put other material to make floor |
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![]() 1.jpgputting daylight and camera view | ![]() 2.jpgcreate noise for grass panel | ![]() 3.jpgadjusting camera lens |
![]() 1.jpgputting sky portal | ![]() 2.jpgadjust texture from UVM map | ![]() 9.jpgtry render |
![]() 4.jpgpreview render for make sure the sun light | ![]() 7.jpgrendering second view | ![]() 9.jpgrendering |
![]() 10.jpgsave as TIFF file and put alpha chanel | ![]() 11.jpgchange sky layer | ![]() 12.jpgput tree inside |
![]() 13.jpgcreate shadow | ![]() 14.jpgput human figure | ![]() 15.jpgfor second view I change to black and white for easy to delete background |
![]() 16.jpgUsing colour range can delete detail easy | ![]() 17.jpgput model into background | ![]() 18.jpgput human figure inside and create shadow |
![]() 19.jpgchanging material colour |


Work in progress
Render 1
Render 2
Project 2B
Interior Rendered
![]() 3.jpgadding target light | ![]() 4.jpgadjust intensity and kelvin | ![]() 5.jpgfirst try of putting furniture |
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![]() 12.jpgcopy the lighting source and target light | ![]() 11.jpgAdding ies file or photometric web light | ![]() 6.jpgfinal rendering for this scene |
![]() 8.jpgput to photoshop and change the background | ![]() 7.jpg | ![]() 13.jpgsetting the sky portal and choose which one is not visible to rendered as some might cause the object can't be seen when after rendered |
![]() 1.jpgrendering | ![]() 2.jpgfound that some object disappear so disable some sky portal | ![]() 9.jpgchanging background in photoshop |


work in progress
Rendered 1
Rendered 2
![]() 1.pngSetting camera path way | ![]() 2.pngDisable some skyportal as it make the building disappear while rendering | ![]() 3.pngSet the key frame |
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![]() 4.pngTest rendering 1 but cancel it because part of building disappear | ![]() 5.pngRendering | ![]() 7.pngEditing video add some transition and music |
![]() 8.pngFinal checking for editing. |
Project 3 : Animation
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